Summary:

We have developed router software designed to solve the issues gamers face when playing online.

Our software is packed full of features, but the most ground breaking are that it allows users to:

  1. Limit the physical distance of other players

  2. Eliminate lag caused by over use by other people in their home

  3. Block bad hosts or servers to avoid playing on poor connections

  4. Protect from DDoS attacks by easily applying a VPN to any device, including consoles

We have also developed many other features including user-friendly QoS, a network usage monitor, the ability to block devices and easy one click setting applications.

The Issue:

Modern routers are incapable of noticeably mitigating ‘lag’. Lag refers to the time it takes for a packet of data to travel from one location to another. In gaming, if there is a delay between the action of a player and the reaction of a target server, the gamer’s experience is adversely affected. This delay is measured in milliseconds and is commonly referred to as ‘ping’.

For many games where fast reactions are the difference between (virtual) life and death, lag can turn an enjoyable gaming experience into a miserable one.

The main causes of lag are:

  1. Distance: how far a packet of data must travel to reach its destination

  2. Local congestion: when someone is intensively downloading or uploading in the person’s home

  3. Bad hosts: when servers or host are themselves overloaded

Another issue gamers’ face are cyber-attacks, which are used by an unscrupulous user to paralyse an opponent’s connection. This is most often achieved by a Denial-of-service-attack, commonly referred to as a ‘DDoS attack’.

So to improve a gamer’s online experience, at least one of these four issues need to be addressed:

  1. Distance

  2. Local Congestion

  3. Bad hosts

  4. DDoS Attackers

Key benefits:

Our software tackles all four:

1. Distance

Before Netduma, gamers had no way of effectively limiting the distance of other players in their games. With our router, it sets the maximum distance they are prepared for their game’s connection to travel from their home. Any connection outside of the filter range is blocked.

Of all of our features, this is probably the most ground-breaking. The benefit is immediately tangible, with users now able to play on connections nearing the speed to that of a LAN connection, making an online game fairer and much more enjoyable.

2. Local Congestion

Good routers prioritise data on the upload stream. This is referred to as Quality of Service (‘QoS’). The problem with QoS is people usually download far more than they upload. This is why connections are usually asymmetric e.g. 20mb down, 2mb up.

So we realised that to eliminate local congestion, we needed to target the download stream as well. We achieved this by writing a unique algorithm, called ‘Anti-flood’, which throttles both the download and upload connections to ensure people can download and upload whilst playing online. It also minimises lag spikes and packet loss.

(If a techy is reading this: our algorithm is not an AQM derivative and genuinely unlike anything seen before).

3. Bad hosts

Even with our Geo-filter applied, a gamer may still come across a bad host or server, often because that server is overloaded.

With our router’s Deny & Allow feature, a user can prevent permanently block a direct connection to an undesirable unwanted player or server, meaning they will never have to play on that poor host again. You can also temporarily ban a dedicated server.

4. DDoS Attackers

Very little can be done by a router to actually prevent a DDoS attack once a user’s IP address has been compromised. Instead, a VPN can be applied which hides a user’s home IP address. Before Netduma, only an advanced network engineer would be able to apply a VPN by using a router.

With our One-click VPN feature, a user simply enters their VPN login details on the router interface and then clicks the devices they wish to apply a VPN to. This is very easy to do and means consoles can now be given an extra layer of protection. This has made a significant difference for streamers who regularly experience DDoS attacks as they can now put their console on a VPN but leave rest of their devices off a VPN, meaning their stream cannot be attacked.

How will it make a difference?

Hopefully the descriptions above have helped to explain the difference our router makes. But you don’t need to take our word for it, here are several reviews from customers that have been created since our launch: Written:

"It's a no brainer"

"I had fun for hours and hours and it did not change"

"Such a straightforward and beautiful interface"

Other:

A few points that may be helpful:

  1. We install our software onto high end hardware supplied by a third party, MikroTik.

  2. We are based in the UK and we aim to dispatch all orders within one working day