1.02.1 Change Log:

  • Increase distance-avoided buffer for broad searching games like Insurgency.
  • Added visual state transition from distance-avoid to distance-allowed.
  • Fixed no sleep IP polling in host filtering page.
  • Changed ipmac callback from coarse to fine-grained locking.
  • Release db resources quicker for multi-row queries.
  • Handle db lock/busy gracefully.
  • Fixed unwind unlocking bug.
  • Prioritised packet judging.
  • Fixed monster dormant bug in longjmp.
  • Fixed error handling in ioctl.
  • Fixed verbose messaging in luanet.
  • Integrated LoL host analysis.
  • Integrated LoL geofiltering.
  • Disable forwarding till VPN running, so IP cannot be revealed on early boot.
  • Fixed font not loading on chrome.
  • Implemented LoL deep packet inspection.
  • Fixed build process db generation bug.
  • Fixed geofilter buffer depltion on intensive online games bug.
  • Simplfied upgrade and included option for fresh upgrade.
  • Implemented upgrade available notification.
  • Fix single quote input bug on feedback server processing.
  • Detect server side feedback processing errors.
  • Fixed duplicate geofilter service selection bug.
  • Fixed mutiple insertions of same device into VPN table bug.
  • Updated Geofiltering to detect devices being turned on and IP address mutation.
  • Fixed VPN bootup init bug.
  • Updated VPN to handle tun and tap interfaces.
  • Ping utility is smart enough to route through VPN when required.
  • Open tech support channel automatically.
  • Fixed extremely slow bootup due to home IP detection system being down.
  • Fixed undefined devmode bugs.